add BearPi STemWin test demo
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components/gui/STemWin/inc/BUTTON.h
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224
components/gui/STemWin/inc/BUTTON.h
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/*********************************************************************
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* Portions COPYRIGHT 2016 STMicroelectronics *
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* Portions SEGGER Microcontroller GmbH & Co. KG *
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* Solutions for real time microcontroller applications *
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**********************************************************************
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* *
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* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
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* *
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* Internet: www.segger.com Support: support@segger.com *
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* *
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**********************************************************************
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** emWin V5.32 - Graphical user interface for embedded applications **
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All Intellectual Property rights in the Software belongs to SEGGER.
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emWin is protected by international copyright laws. Knowledge of the
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source code may not be used to write a similar product. This file may
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only be used in accordance with the following terms:
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The software has been licensed to STMicroelectronics International
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N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
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les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
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purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
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troller products commercialized by Licensee only, sublicensed and dis_
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tributed under the terms and conditions of the End User License Agree_
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ment supplied by STMicroelectronics International N.V.
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Full source code is available at: www.segger.com
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We appreciate your understanding and fairness.
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----------------------------------------------------------------------
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File : BUTTON.h
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Purpose : BUTTON public header file (API)
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--------------------END-OF-HEADER-------------------------------------
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*/
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/**
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******************************************************************************
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* @attention
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*
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* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
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* You may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.st.com/software_license_agreement_liberty_v2
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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******************************************************************************
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*/
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#ifndef BUTTON_H
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#define BUTTON_H
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#include "WM.h"
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#include "DIALOG_Intern.h" /* Req. for Create indirect data structure */
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#include "WIDGET.h"
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#if GUI_WINSUPPORT
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#if defined(__cplusplus)
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extern "C" { /* Make sure we have C-declarations in C++ programs */
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#endif
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/*********************************************************************
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*
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* Create flags
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*/
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/* For compatibility only ! */
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#define BUTTON_CF_HIDE WM_CF_HIDE
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#define BUTTON_CF_SHOW WM_CF_SHOW
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#define BUTTON_CF_MEMDEV WM_CF_MEMDEV
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/*********************************************************************
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*
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* Color indices
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*/
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#define BUTTON_CI_UNPRESSED 0
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#define BUTTON_CI_PRESSED 1
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#define BUTTON_CI_DISABLED 2
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/*********************************************************************
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*
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* Bitmap indices
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*/
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#define BUTTON_BI_UNPRESSED 0
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#define BUTTON_BI_PRESSED 1
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#define BUTTON_BI_DISABLED 2
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/*********************************************************************
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*
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* States
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*/
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#define BUTTON_STATE_FOCUS WIDGET_STATE_FOCUS
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#define BUTTON_STATE_PRESSED WIDGET_STATE_USER0
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/*********************************************************************
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*
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* Skinning property indices
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*/
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#define BUTTON_SKINFLEX_PI_PRESSED 0
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#define BUTTON_SKINFLEX_PI_FOCUSSED 1
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#define BUTTON_SKINFLEX_PI_ENABLED 2
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#define BUTTON_SKINFLEX_PI_DISABLED 3
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/*********************************************************************
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*
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* Types
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*
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**********************************************************************
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*/
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typedef WM_HMEM BUTTON_Handle;
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typedef struct {
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GUI_COLOR aColorFrame[3];
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GUI_COLOR aColorUpper[2];
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GUI_COLOR aColorLower[2];
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int Radius;
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} BUTTON_SKINFLEX_PROPS;
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/*********************************************************************
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*
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* Create function(s)
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Note: the parameters to a create function may vary.
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Some widgets may have multiple create functions
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*/
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BUTTON_Handle BUTTON_Create (int x0, int y0, int xSize, int ySize, int ID, int Flags);
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BUTTON_Handle BUTTON_CreateAsChild (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int Id, int Flags);
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BUTTON_Handle BUTTON_CreateEx (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id);
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BUTTON_Handle BUTTON_CreateUser (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id, int NumExtraBytes);
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BUTTON_Handle BUTTON_CreateIndirect(const GUI_WIDGET_CREATE_INFO * pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK * cb);
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/*********************************************************************
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*
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* Managing default values
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*
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**********************************************************************
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*/
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GUI_COLOR BUTTON_GetDefaultBkColor (unsigned Index);
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const GUI_FONT * BUTTON_GetDefaultFont (void);
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int BUTTON_GetDefaultTextAlign (void);
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GUI_COLOR BUTTON_GetDefaultTextColor (unsigned Index);
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void BUTTON_SetDefaultBkColor (GUI_COLOR Color, unsigned Index);
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GUI_COLOR BUTTON_SetDefaultFocusColor(GUI_COLOR Color);
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void BUTTON_SetDefaultFont (const GUI_FONT * pFont);
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void BUTTON_SetDefaultTextAlign (int Align);
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void BUTTON_SetDefaultTextColor (GUI_COLOR Color, unsigned Index);
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/*********************************************************************
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*
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* The callback ...
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*
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* Do not call it directly ! It is only to be used from within an
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* overwritten callback.
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*/
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void BUTTON_Callback(WM_MESSAGE *pMsg);
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/*********************************************************************
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*
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* Member functions
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*
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**********************************************************************
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*/
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GUI_COLOR BUTTON_GetBkColor (BUTTON_Handle hObj, unsigned int Index);
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const GUI_BITMAP * BUTTON_GetBitmap(BUTTON_Handle hObj,unsigned int Index);
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const GUI_FONT * BUTTON_GetFont (BUTTON_Handle hObj);
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GUI_COLOR BUTTON_GetFrameColor (BUTTON_Handle hObj);
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WIDGET * BUTTON_GetpWidget (BUTTON_Handle hObj);
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void BUTTON_GetText (BUTTON_Handle hObj, char * pBuffer, int MaxLen);
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GUI_COLOR BUTTON_GetTextColor (BUTTON_Handle hObj, unsigned int Index);
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int BUTTON_GetTextAlign (BUTTON_Handle hObj);
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int BUTTON_GetUserData (BUTTON_Handle hObj, void * pDest, int NumBytes);
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unsigned BUTTON_IsPressed (BUTTON_Handle hObj);
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void BUTTON_SetBitmap (BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP * pBitmap);
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void BUTTON_SetBitmapEx (BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP * pBitmap, int x, int y);
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void BUTTON_SetBkColor (BUTTON_Handle hObj, unsigned int Index, GUI_COLOR Color);
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void BUTTON_SetBMP (BUTTON_Handle hObj, unsigned int Index, const void * pBitmap);
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void BUTTON_SetBMPEx (BUTTON_Handle hObj, unsigned int Index, const void * pBitmap, int x, int y);
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void BUTTON_SetFont (BUTTON_Handle hObj, const GUI_FONT * pfont);
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void BUTTON_SetFrameColor (BUTTON_Handle hObj, GUI_COLOR Color);
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void BUTTON_SetState (BUTTON_Handle hObj, int State); /* Not to be doc. */
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void BUTTON_SetPressed (BUTTON_Handle hObj, int State);
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GUI_COLOR BUTTON_SetFocusColor (BUTTON_Handle hObj, GUI_COLOR Color);
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void BUTTON_SetFocussable (BUTTON_Handle hObj, int State);
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void BUTTON_SetStreamedBitmap (BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP_STREAM * pBitmap);
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void BUTTON_SetStreamedBitmapEx(BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP_STREAM * pBitmap, int x, int y);
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int BUTTON_SetText (BUTTON_Handle hObj, const char* s);
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void BUTTON_SetTextAlign (BUTTON_Handle hObj, int Align);
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void BUTTON_SetTextColor (BUTTON_Handle hObj, unsigned int Index, GUI_COLOR Color);
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void BUTTON_SetTextOffset (BUTTON_Handle hObj, int xPos, int yPos);
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void BUTTON_SetSelfDrawEx (BUTTON_Handle hObj, unsigned int Index, GUI_DRAW_SELF_CB * pDraw, int x, int y); /* Not to be doc. */
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void BUTTON_SetSelfDraw (BUTTON_Handle hObj, unsigned int Index, GUI_DRAW_SELF_CB * pDraw); /* Not to be doc. */
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void BUTTON_SetReactOnLevel (void);
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void BUTTON_SetReactOnTouch (void);
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int BUTTON_SetUserData (BUTTON_Handle hObj, const void * pSrc, int NumBytes);
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/*********************************************************************
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*
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* Member functions: Skinning
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*
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**********************************************************************
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*/
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void BUTTON_GetSkinFlexProps (BUTTON_SKINFLEX_PROPS * pProps, int Index);
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void BUTTON_SetSkinClassic (BUTTON_Handle hObj);
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void BUTTON_SetSkin (BUTTON_Handle hObj, WIDGET_DRAW_ITEM_FUNC * pfDrawSkin);
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int BUTTON_DrawSkinFlex (const WIDGET_ITEM_DRAW_INFO * pDrawItemInfo);
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void BUTTON_SetSkinFlexProps (const BUTTON_SKINFLEX_PROPS * pProps, int Index);
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void BUTTON_SetDefaultSkinClassic(void);
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WIDGET_DRAW_ITEM_FUNC * BUTTON_SetDefaultSkin(WIDGET_DRAW_ITEM_FUNC * pfDrawSkin);
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#define BUTTON_SKIN_FLEX BUTTON_DrawSkinFlex
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#if defined(__cplusplus)
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}
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#endif
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#endif // GUI_WINSUPPORT
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#endif // BUTTON_H
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/*************************** End of file ****************************/
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