add GuiLite demo

This commit is contained in:
morixinguan
2021-01-30 21:40:08 +08:00
parent ef40188288
commit 81ac365308
56 changed files with 17444 additions and 4 deletions

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cmake_minimum_required(VERSION 2.8)
PROJECT(UIcode)
SET(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR})
FILE(GLOB SOURCE *.cpp)
FILE(GLOB RESOURCE resource/*.cpp)
ADD_LIBRARY(UIcode ${SOURCE}
${RESOURCE})
execute_process(
COMMAND ${CMAKE_SOURCE_DIR}/.sync_build.sh HelloStar
)

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#define GUILITE_ON //Do not define this macro once more!!!
#include "GuiLite.h"
#include <stdlib.h>
#define UI_WIDTH 240
#define UI_HEIGHT 240
static c_surface* s_surface;
static c_display* s_display;
class c_star {
public:
c_star(){
initialize();
}
void initialize() {
m_x = m_start_x = rand() % UI_WIDTH;
m_y = m_start_y = rand() % UI_HEIGHT;
m_size = 1;
m_x_factor = UI_WIDTH;
m_y_factor = UI_HEIGHT;
m_size_factor = 1;
}
void move() {
s_surface->fill_rect(m_x, m_y, m_x + m_size - 1, m_y + m_size - 1, 0, Z_ORDER_LEVEL_0);//clear star footprint
m_x_factor -= 6;
m_y_factor -= 6;
m_size += m_size / 20;
if (m_x_factor < 1 || m_y_factor < 1)
{
return initialize();
}
if (m_start_x > (UI_WIDTH / 2) && m_start_y > (UI_HEIGHT / 2))
{
m_x = (UI_WIDTH / 2) + (UI_WIDTH * (m_start_x - (UI_WIDTH / 2)) / m_x_factor);
m_y = (UI_HEIGHT / 2) + (UI_HEIGHT * (m_start_y - (UI_HEIGHT / 2)) / m_y_factor);
}
else if (m_start_x <= (UI_WIDTH / 2) && m_start_y > (UI_HEIGHT / 2))
{
m_x = (UI_WIDTH / 2) - (UI_WIDTH * ((UI_WIDTH / 2) - m_start_x) / m_x_factor);
m_y = (UI_HEIGHT / 2) + (UI_HEIGHT * (m_start_y - (UI_HEIGHT / 2)) / m_y_factor);
}
else if (m_start_x > (UI_WIDTH / 2) && m_start_y <= (UI_HEIGHT / 2))
{
m_x = (UI_WIDTH / 2) + (UI_WIDTH * (m_start_x - (UI_WIDTH / 2)) / m_x_factor);
m_y = (UI_HEIGHT / 2) - (UI_HEIGHT * ((UI_HEIGHT / 2) - m_start_y) / m_y_factor);
}
else if (m_start_x <= (UI_WIDTH / 2) && m_start_y <= (UI_HEIGHT / 2))
{
m_x = (UI_WIDTH / 2) - (UI_WIDTH * ((UI_WIDTH / 2) - m_start_x) / m_x_factor);
m_y = (UI_HEIGHT / 2) - (UI_HEIGHT * ((UI_HEIGHT / 2) - m_start_y) / m_y_factor);
}
if (m_x < 0 || (m_x + m_size - 1) >= UI_WIDTH ||
m_y < 0 || (m_y + m_size - 1) >= UI_HEIGHT)
{
return initialize();
}
s_surface->fill_rect(m_x, m_y, m_x + m_size - 1, m_y + m_size - 1, GL_RGB(255, 255, 255), Z_ORDER_LEVEL_0);//draw star
}
int m_start_x, m_start_y;
float m_x, m_y, m_x_factor, m_y_factor, m_size_factor, m_size;
};
//////////////////////// start UI ////////////////////////
c_star stars[100];
void create_ui(void* phy_fb, int screen_width, int screen_height, int color_bytes, struct EXTERNAL_GFX_OP* gfx_op) {
c_display display = c_display(phy_fb, screen_width, screen_height, UI_WIDTH, UI_HEIGHT, color_bytes, 1, gfx_op);
s_display = &display;
s_surface = display.alloc_surface(Z_ORDER_LEVEL_0);
s_surface->set_active(true);
s_surface->fill_rect(0, 0, UI_WIDTH - 1, UI_HEIGHT - 1, 0, Z_ORDER_LEVEL_0);
while(1) {
for (int i = 0; i < sizeof(stars)/sizeof(c_star); i++) {
stars[i].move();
}
thread_sleep(50);
}
}
//////////////////////// interface for all platform ////////////////////////
extern "C" void startHelloStar(void* phy_fb, int width, int height, int color_bytes, struct EXTERNAL_GFX_OP* gfx_op) {
create_ui(phy_fb, width, height, color_bytes, gfx_op);
}
void* getUiOfHelloStar(int* width, int* height, bool force_update)
{
if (s_display)
{
return s_display->get_updated_fb(width, height, force_update);
}
return NULL;
}

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2050
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UIcode", "UIcode.vcxproj", "{8BE32B2A-F5E4-49E7-A2C9-0FAEA62B7FED}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8BE32B2A-F5E4-49E7-A2C9-0FAEA62B7FED}.Debug|x86.ActiveCfg = Debug|Win32
{8BE32B2A-F5E4-49E7-A2C9-0FAEA62B7FED}.Debug|x86.Build.0 = Debug|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {30A9AE4B-6122-4B94-AF72-DAB8B75463BF}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="UIcode.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{8BE32B2A-F5E4-49E7-A2C9-0FAEA62B7FED}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>UIcode</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>call "$(MSBuildProjectDirectory)\sync_build.bat" "HelloStar"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
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</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="UIcode.cpp" />
</ItemGroup>
</Project>

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echo off
set argC=0
for %%x in (%*) do Set /A argC+=1
if NOT "1" == "%argC%" (
echo "Invalidate arguments"
goto :eof
)
set url="https://api.powerbi.com/beta/72f988bf-86f1-41af-91ab-2d7cd011db47/datasets/2ff1e8a8-2f6f-4d73-a75d-86829e3f4574/rows?key=8f5xLp1gP8%%2FzSee4vCUBcyjR65I9zZ6nb%%2B%%2F7bbzex%%2FSctLX3ntIlAR0sxWpDdguuYyDtLdHK%%2Fxbxj%%2FrSBkX7eQ%%3D%%3D"
for /f "tokens=2-4 delims=/ " %%a in ("%date%") do (set MM=%%a& set DD=%%b& set YYYY=%%c)
set YY=%YYYY:~0,2%
if not "%YY%" == "20" (rem For Chinese date format
for /f "tokens=1-3 delims=/ " %%a in ("%date%") do (set YYYY=%%a& set MM=%%b& set DD=%%c))
set datetime=%YYYY%-%MM%-%DD%T%time: =0%0+0800
set devie_info=Win-%USERNAME%
set raw_data=[{^
\"device_info\" :\"%devie_info%\",^
\"project_info\" :\"%1\",^
\"time\" :\"%datetime%\",^
\"weight\" : 1^
}]
curl.exe --include --request POST --header "Content-Type: application/json" --data-binary^
"%raw_data%" "%url%"
exit /B 0