/********************************************************************* * Portions COPYRIGHT 2016 STMicroelectronics * * Portions SEGGER Microcontroller GmbH & Co. KG * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V5.32 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to STMicroelectronics International N.V. a Dutch company with a Swiss branch and its headquarters in Plan- les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_ troller products commercialized by Licensee only, sublicensed and dis_ tributed under the terms and conditions of the End User License Agree_ ment supplied by STMicroelectronics International N.V. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- File : WM_Intern.h Purpose : Windows manager internal include ---------------------------------------------------------------------- */ /** ****************************************************************************** * @attention * * Licensed under MCD-ST Liberty SW License Agreement V2, (the "License"); * You may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.st.com/software_license_agreement_liberty_v2 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ****************************************************************************** */ #ifndef WM_INTERN_H /* Make sure we only include it once */ #define WM_INTERN_H /* Make sure we only include it once */ #include "WM.h" #include "GUI_Private.h" #if defined(__cplusplus) extern "C" { /* Make sure we have C-declarations in C++ programs */ #endif #if GUI_WINSUPPORT /********************************************************************* * * defines * ********************************************************************** The following could be placed in a file of its own as it is not used outside of the window manager */ /* Basic Windows status flags. For module-internally use only ! */ #define WM_SF_HASTRANS WM_CF_HASTRANS #define WM_SF_MEMDEV WM_CF_MEMDEV #define WM_SF_MEMDEV_ON_REDRAW WM_CF_MEMDEV_ON_REDRAW #define WM_SF_DISABLED WM_CF_DISABLED /* Disabled: Does not receive PID (mouse & touch) input */ #define WM_SF_ISVIS WM_CF_SHOW /* Is visible flag */ #define WM_SF_STAYONTOP WM_CF_STAYONTOP #define WM_SF_LATE_CLIP WM_CF_LATE_CLIP #define WM_SF_ANCHOR_RIGHT WM_CF_ANCHOR_RIGHT #define WM_SF_ANCHOR_BOTTOM WM_CF_ANCHOR_BOTTOM #define WM_SF_ANCHOR_LEFT WM_CF_ANCHOR_LEFT #define WM_SF_ANCHOR_TOP WM_CF_ANCHOR_TOP #define WM_SF_INVALID WM_CF_ACTIVATE /* We reuse this flag, as it is create only and Invalid is status only */ #define WM_SF_CONST_OUTLINE WM_CF_CONST_OUTLINE /* Constant outline.*/ #define WM_H2P(hWin) ((WM_Obj*)GUI_ALLOC_h2p(hWin)) #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_LOG_WARNINGS #define WM_ASSERT_NOT_IN_PAINT() { if (WM__PaintCallbackCnt) \ GUI_DEBUG_ERROROUT("Function may not be called from within a paint event"); \ } #else #define WM_ASSERT_NOT_IN_PAINT() #endif /********************************************************************* * * Data types & structures * ********************************************************************** */ typedef struct { WM_HWIN hOld; WM_HWIN hNew; } WM_NOTIFY_CHILD_HAS_FOCUS_INFO; typedef struct WM_CRITICAL_HANDLE { struct WM_CRITICAL_HANDLE * pNext; volatile WM_HWIN hWin; } WM_CRITICAL_HANDLE; /********************************************************************* * * Data (extern) * ********************************************************************** */ extern U32 WM__CreateFlags; extern WM_HWIN WM__ahCapture[GUI_NUM_LAYERS]; extern WM_HWIN WM__ahWinFocus[GUI_NUM_LAYERS]; extern char WM__CaptureReleaseAuto; extern WM_tfPollPID * WM_pfPollPID; extern U8 WM__PaintCallbackCnt; /* Public for assertions only */ extern WM_HWIN WM__hCreateStatic; #if WM_SUPPORT_TRANSPARENCY extern int WM__TransWindowCnt; extern WM_HWIN WM__hATransWindow; #endif #if WM_SUPPORT_DIAG extern void (*WM__pfShowInvalid)(WM_HWIN hWin); #endif extern WM_CRITICAL_HANDLE WM__aCHWinModal[GUI_NUM_LAYERS]; extern WM_CRITICAL_HANDLE WM__aCHWinLast[GUI_NUM_LAYERS]; extern int WM__ModalLayer; #if GUI_SUPPORT_MOUSE extern WM_CRITICAL_HANDLE WM__aCHWinMouseOver[GUI_NUM_LAYERS]; #endif #ifdef WM_C #define GUI_EXTERN #else #define GUI_EXTERN extern #endif #if (GUI_NUM_LAYERS > 1) GUI_EXTERN unsigned WM__TouchedLayer; #define WM__TOUCHED_LAYER WM__TouchedLayer #else #define WM__TOUCHED_LAYER GUI_CURSOR_LAYER #endif GUI_EXTERN U16 WM__NumWindows; GUI_EXTERN U16 WM__NumInvalidWindows; GUI_EXTERN WM_HWIN WM__FirstWin; GUI_EXTERN WM_CRITICAL_HANDLE * WM__pFirstCriticalHandle; GUI_EXTERN WM_HWIN WM__ahDesktopWin[GUI_NUM_LAYERS]; GUI_EXTERN GUI_COLOR WM__aBkColor[GUI_NUM_LAYERS]; #undef GUI_EXTERN /********************************************************************* * * Prototypes * ********************************************************************** */ void WM__ActivateClipRect (void); int WM__ClipAtParentBorders (GUI_RECT * pRect, WM_HWIN hWin); void WM__Client2Screen (const WM_Obj * pWin, GUI_RECT * pRect); void WM__DeleteAssocTimer (WM_HWIN hWin); void WM__DeleteSecure (WM_HWIN hWin); void WM__DetachWindow (WM_HWIN hChild); void WM__ForEachDesc (WM_HWIN hWin, WM_tfForEach * pcb, void * pData); void WM__GetClientRectWin (const WM_Obj * pWin, GUI_RECT * pRect); void WM__GetClientRectEx (WM_HWIN hWin, GUI_RECT * pRect); WM_HWIN WM__GetFirstSibling (WM_HWIN hWin); WM_HWIN WM__GetFocussedChild (WM_HWIN hWin); int WM__GetHasFocus (WM_HWIN hWin); WM_HWIN WM__GetLastSibling (WM_HWIN hWin); WM_HWIN WM__GetPrevSibling (WM_HWIN hWin); int WM__GetTopLevelLayer (WM_HWIN hWin); int WM__GetWindowSizeX (const WM_Obj * pWin); int WM__GetWindowSizeY (const WM_Obj * pWin); void WM__InsertWindowIntoList (WM_HWIN hWin, WM_HWIN hParent); void WM__Invalidate1Abs (WM_HWIN hWin, const GUI_RECT * pRect); void WM__InvalidateAreaBelow (const GUI_RECT * pRect, WM_HWIN StopWin); void WM__InvalidateRectEx (const GUI_RECT * pInvalidRect, WM_HWIN hParent, WM_HWIN hStop); void WM__InvalidateTransAreaAbove(const GUI_RECT * pRect, WM_HWIN StopWin); int WM__IntersectRect (GUI_RECT * pDest, const GUI_RECT * pr0, const GUI_RECT * pr1); int WM__IsAncestor (WM_HWIN hChild, WM_HWIN hParent); int WM__IsAncestorOrSelf (WM_HWIN hChild, WM_HWIN hParent); int WM__IsChild (WM_HWIN hWin, WM_HWIN hParent); int WM__IsEnabled (WM_HWIN hWin); int WM__IsInModalArea (WM_HWIN hWin); int WM__IsInWindow (WM_Obj * pWin, int x, int y); int WM__IsWindow (WM_HWIN hWin); void WM__LeaveIVRSearch (void); void WM__MoveTo (WM_HWIN hWin, int x, int y); void WM__MoveWindow (WM_HWIN hWin, int dx, int dy); void WM__NotifyVisChanged (WM_HWIN hWin, GUI_RECT * pRect); int WM__RectIsNZ (const GUI_RECT * pr); void WM__RemoveWindowFromList (WM_HWIN hWin); void WM__Screen2Client (const WM_Obj * pWin, GUI_RECT * pRect); void WM__SelectTopLevelLayer (WM_HWIN hWin); void WM__SendMsgNoData (WM_HWIN hWin, U8 MsgId); void WM__SendMessage (WM_HWIN hWin, WM_MESSAGE * pm); void WM__SendMessageIfEnabled (WM_HWIN hWin, WM_MESSAGE * pm); void WM__SendMessageNoPara (WM_HWIN hWin, int MsgId); void WM__SendPIDMessage (WM_HWIN hWin, WM_MESSAGE * pMsg); int WM__SetScrollbarH (WM_HWIN hWin, int OnOff); int WM__SetScrollbarV (WM_HWIN hWin, int OnOff); void WM__UpdateChildPositions (WM_Obj * pObj, int dx0, int dy0, int dx1, int dy1); void WM_PID__GetPrevState (GUI_PID_STATE * pPrevState, int Layer); void WM_PID__SetPrevState (GUI_PID_STATE * pPrevState, int Layer); void WM__SendTouchMessage (WM_HWIN hWin, WM_MESSAGE * pMsg); U16 WM_GetFlags (WM_HWIN hWin); int WM__Paint (WM_HWIN hWin); void WM__Paint1 (WM_HWIN hWin); void WM__AddCriticalHandle (WM_CRITICAL_HANDLE * pCH); void WM__RemoveCriticalHandle (WM_CRITICAL_HANDLE * pCH); void WM__SetLastTouched (WM_HWIN hWin); #if WM_SUPPORT_STATIC_MEMDEV void WM__InvalidateDrawAndDescs(WM_HWIN hWin); #else #define WM__InvalidateDrawAndDescs(hWin) #endif /* Static memory devices */ #if (GUI_SUPPORT_MEMDEV) typedef struct { int xSize, ySize; // Size of bk window } EFFECT_CONTEXT; int GUI_MEMDEV__CalcParaFadeIn (int Period, int TimeUsed); void GUI_MEMDEV__ClipBK (EFFECT_CONTEXT * pContext); void GUI_MEMDEV__RemoveStaticDevice(WM_HWIN hWin); void GUI_MEMDEV__UndoClipBK (EFFECT_CONTEXT * pContext); #endif void WM__InvalidateParent(const GUI_RECT * pInvalidRect, WM_HWIN hParent, WM_HWIN hStop); void WM__InvalidateRect (const GUI_RECT * pInvalidRect, WM_HWIN hParent, WM_HWIN hStop, U16 Flags); WM_tfInvalidateParent WM__SetInvalidateParentFunc(WM_tfInvalidateParent pfInvalidateParentFunc); WM_tfInvalidateDrawFunc WM__SetInvalidateDrawFunc (WM_tfInvalidateDrawFunc pfInvalidateDrawFunc); WM_tfPaint1Func WM__SetPaint1Func (WM_tfPaint1Func pfPaint1Func); #endif /* GUI_WINSUPPORT */ #if defined(__cplusplus) } #endif #endif /* WM_INTERN_H */ /*************************** End of file ****************************/