194 lines
6.8 KiB
C
194 lines
6.8 KiB
C
/*********************************************************************
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* Portions COPYRIGHT 2016 STMicroelectronics *
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* Portions SEGGER Microcontroller GmbH & Co. KG *
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* Solutions for real time microcontroller applications *
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**********************************************************************
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* *
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* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
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* *
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* Internet: www.segger.com Support: support@segger.com *
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* *
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**********************************************************************
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** emWin V5.32 - Graphical user interface for embedded applications **
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All Intellectual Property rights in the Software belongs to SEGGER.
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emWin is protected by international copyright laws. Knowledge of the
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source code may not be used to write a similar product. This file may
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only be used in accordance with the following terms:
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The software has been licensed to STMicroelectronics International
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N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
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les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
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purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
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troller products commercialized by Licensee only, sublicensed and dis_
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tributed under the terms and conditions of the End User License Agree_
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ment supplied by STMicroelectronics International N.V.
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Full source code is available at: www.segger.com
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We appreciate your understanding and fairness.
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----------------------------------------------------------------------
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File : MENU_Private.h
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Purpose : Internal header file
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---------------------------END-OF-HEADER------------------------------
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*/
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/**
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******************************************************************************
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* @attention
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*
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* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
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* You may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.st.com/software_license_agreement_liberty_v2
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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******************************************************************************
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*/
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#ifndef MENU_PRIVATE_H
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#define MENU_PRIVATE_H
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#include "WIDGET.h"
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#include "MENU.h"
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#include "GUI_ARRAY.h"
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#if GUI_WINSUPPORT
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/*********************************************************************
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*
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* Defines
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*
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**********************************************************************
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*/
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/*********************************************************************
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*
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* Status flags
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*/
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#define MENU_SF_HORIZONTAL MENU_CF_HORIZONTAL
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#define MENU_SF_VERTICAL MENU_CF_VERTICAL
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#define MENU_SF_OPEN_ON_POINTEROVER MENU_CF_OPEN_ON_POINTEROVER
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#define MENU_SF_CLOSE_ON_SECOND_CLICK MENU_CF_CLOSE_ON_SECOND_CLICK
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#define MENU_SF_HIDE_DISABLED_SEL MENU_CF_HIDE_DISABLED_SEL
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#define MENU_SF_ACTIVE (1 << 6) // Internal flag only
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#define MENU_SF_POPUP (1 << 7) // Internal flag only
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#define MENU_SF_ARROW (1 << 8) // Internal flag only
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/*********************************************************************
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*
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* Types
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*
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**********************************************************************
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*/
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//
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// MENU_SKIN_PRIVATE
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//
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typedef struct {
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WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
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} MENU_SKIN_PRIVATE;
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//
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// MENU_ITEM
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//
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typedef struct {
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MENU_Handle hSubmenu;
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U16 Id;
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U16 Flags;
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int TextWidth;
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char acText[1];
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} MENU_ITEM;
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//
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// MENU_PROPS
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//
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typedef struct {
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GUI_COLOR aTextColor[5];
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GUI_COLOR aBkColor[5];
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U8 aBorder[4];
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const GUI_FONT * pFont;
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MENU_SKIN_PRIVATE SkinPrivate;
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} MENU_PROPS;
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//
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// MENU_Obj
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//
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typedef struct {
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WIDGET Widget;
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MENU_PROPS Props;
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GUI_ARRAY ItemArray;
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WM_HWIN hOwner;
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U16 Flags;
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char IsSubmenuActive;
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int Width;
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int Height;
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int Sel;
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unsigned ArrowAreaWidth;
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WIDGET_SKIN const * pWidgetSkin;
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} MENU_Obj;
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/*********************************************************************
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*
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* Macros for internal use
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*
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**********************************************************************
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*/
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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#define MENU_INIT_ID(pObj) (pObj->Widget.DebugId = MENU_ID)
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#else
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#define MENU_INIT_ID(pObj)
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#endif
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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MENU_Obj * MENU_LockH(MENU_Handle hObj);
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#define MENU_LOCK_H(hObj) MENU_LockH(hObj)
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#else
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#define MENU_LOCK_H(hObj) (MENU_Obj *)GUI_LOCK_H(hObj)
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#endif
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/*********************************************************************
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*
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* Public data (internal defaults)
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*
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**********************************************************************
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*/
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extern MENU_PROPS MENU__DefaultProps;
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extern const WIDGET_EFFECT * MENU__pDefaultEffect;
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extern const WIDGET_SKIN MENU__SkinClassic;
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extern WIDGET_SKIN MENU__Skin;
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extern WIDGET_SKIN const * MENU__pSkinDefault;
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/*********************************************************************
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*
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* Private functions
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*
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**********************************************************************
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*/
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int MENU__CalcMenuSizeX (MENU_Handle hObj);
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int MENU__CalcMenuSizeY (MENU_Handle hObj);
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int MENU__FindItem (MENU_Handle hObj, U16 ItemId, MENU_Handle* phMenu);
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int MENU__GetEffectSize (MENU_Handle hObj);
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int MENU__GetItemHeight (MENU_Handle hObj, unsigned Index);
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int MENU__GetItemWidth (MENU_Handle hObj, unsigned Index);
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unsigned MENU__GetNumItems (MENU_Obj * pObj);
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int MENU__HasEffect (MENU_Handle hObj, MENU_Obj * pObj);
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void MENU__InvalidateItem (MENU_Handle hObj, unsigned Index);
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void MENU__RecalcTextWidthOfItems(MENU_Obj * pObj);
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void MENU__ResizeMenu (MENU_Handle hObj);
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int MENU__SendMenuMessage (MENU_Handle hObj, WM_HWIN hDestWin, U16 MsgType, U16 ItemId);
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char MENU__SetItem (MENU_Handle hObj, unsigned Index, const MENU_ITEM_DATA* pItemData);
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void MENU__SetItemFlags (MENU_Obj * pObj, unsigned Index, U16 Mask, U16 Flags);
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#endif // GUI_WINSUPPORT
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#endif // MENU_PRIVATE_H
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/*************************** End of file ****************************/
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