Files
TencentOS-tiny/net/socket_wrapper/include/tos_at_socket.h
daishengdong 032af66467 add socket wrapper for at framework
you can use at framework to send/recv data in socket API
example: see examples\tcp_through_module_based_at_socket
project: see board\TencentOS_tiny_EVB_MX_Plus\KEIL\tcp_through_module_based_at_socket
2020-04-07 16:39:13 +08:00

67 lines
2.8 KiB
C

/*----------------------------------------------------------------------------
* Tencent is pleased to support the open source community by making TencentOS
* available.
*
* Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
* If you have downloaded a copy of the TencentOS binary from Tencent, please
* note that the TencentOS binary is licensed under the BSD 3-Clause License.
*
* If you have downloaded a copy of the TencentOS source code from Tencent,
* please note that TencentOS source code is licensed under the BSD 3-Clause
* License, except for the third-party components listed below which are
* subject to different license terms. Your integration of TencentOS into your
* own projects may require compliance with the BSD 3-Clause License, as well
* as the other licenses applicable to the third-party components included
* within TencentOS.
*---------------------------------------------------------------------------*/
#ifndef _TOS_AT_SOCKET_H_
#define _TOS_AT_SOCKET_H_
#include "tos_at_socket_lib.h"
#include "tos_at_socket_types.h"
#define AF_INET 0
#define AF_INET6 1
#define AF_UNIX 2
/* Provides sequenced, reliable, bidirectional, connection-mode byte streams, and may provide a transmission mechanism for out-of-band data. */
#define SOCK_STREAM 0
/* Provides datagrams, which are connectionless-mode, unreliable messages of fixed maximum length. */
#define SOCK_DGRAM 1
/* Peeks at an incoming message. The data is treated as unread and the next recv() or similar function shall still return this data. */
#define MSG_PEEK 0x01
/* Requests out-of-band data. The significance and semantics of out-of-band data are protocol-specific. */
#define MSG_OOB 0x02
/* On SOCK_STREAM sockets this requests that the function block until the full amount of data can be returned. The function may return the smaller amount of data if the socket is a message-based socket, if a signal is caught, if the connection is terminated, if MSG_PEEK was specified, or if an error is pending for the socket. */
#define MSG_WAITALL 0x04
int socket(int domain, int type, int protocol);
int connect(int socket, const struct sockaddr *address, socklen_t address_len);
int recv(int socket, void *buffer, size_t length, int flags);
int recvfrom(int socket, void * buffer, size_t length, int flags, struct sockaddr *address, socklen_t *address_len);
int send(int socket, const void *buffer, size_t length, int flags);
int sendto(int socket, const void *message, size_t length, int flags, const struct sockaddr *dest_addr, socklen_t dest_len);
int shutdown(int socket, int how);
int read(int socket, void *buffer, size_t length);
int close(int socket);
int write(int socket, const void *buffer, size_t length);
#endif /* _TOS_AT_SOCKET_H_ */