Files
TencentOS-tiny/components/gui/STemWin/inc/IMAGE_Private.h
2021-01-30 11:26:41 +08:00

155 lines
6.0 KiB
C

/*********************************************************************
* Portions COPYRIGHT 2016 STMicroelectronics *
* Portions SEGGER Microcontroller GmbH & Co. KG *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V5.32 - Graphical user interface for embedded applications **
All Intellectual Property rights in the Software belongs to SEGGER.
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with the following terms:
The software has been licensed to STMicroelectronics International
N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
troller products commercialized by Licensee only, sublicensed and dis_
tributed under the terms and conditions of the End User License Agree_
ment supplied by STMicroelectronics International N.V.
Full source code is available at: www.segger.com
We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : IMAGE_Private.h
Purpose : Private IMAGE include
--------------------END-OF-HEADER-------------------------------------
*/
/**
******************************************************************************
* @attention
*
* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.st.com/software_license_agreement_liberty_v2
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************
*/
#ifndef IMAGE_PRIVATE_H
#define IMAGE_PRIVATE_H
#include "IMAGE.h"
#include "GUI_Private.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Private config defaults
*
**********************************************************************
*/
#ifndef IMAGE_SUPPORT_TRANSPARENCY
#define IMAGE_SUPPORT_TRANSPARENCY WM_SUPPORT_TRANSPARENCY
#endif
/*********************************************************************
*
* Object definition
*
**********************************************************************
*/
typedef struct {
U32 Flags;
} IMAGE_PROPS;
typedef struct {
WIDGET Widget;
IMAGE_PROPS Props;
const void * pData; // Data pointer of the object to be drawn (Bitmap, BMP, GIF, JPEG, PNG)
void (* pfDrawImageAt) (IMAGE_Handle hObj, int xPos, int yPos); // Object specific (Bitmap, BMP, GIF, JPEG, PNG) code
void (* pfPaint) (IMAGE_Handle hObj); // Drawing method specific (Default, Tiled, Magnified) code
void (* pfGetImageSize)(IMAGE_Handle hObj, int * pxSize, int * pySize); // Returns the image size of the attached item
void (* pfOnTimer) (IMAGE_Handle hObj); // Timer function for animated images (currently only animated GIFs are supported)
U32 FileSize;
//
// Data items used by IAMGE_GIF.c
//
int NumImages; // Number of (sub)images
int CurrentImage; // Image index used for animated images
GUI_TIMER_HANDLE hTimer; // Timer used for animated images
//
// Data items used by IAMGE_DTA.c
//
GUI_BITMAP Bitmap; // Bitmap structure
GUI_LOGPALETTE Palette; // Palette structure
//
// Data items used by Image_...Ex() - functions
//
void * pVoid; // Void pointer passed to GetData() function
GUI_GET_DATA_FUNC * pfGetData; // Pointer to GetData() function
//
// Data items used if memory devices are available and IMAGE_CF_MEMDEV has been set
//
#if GUI_SUPPORT_MEMDEV
GUI_MEMDEV_Handle hMem;
#endif
} IMAGE_OBJ;
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
#define IMAGE_INIT_ID(p) (p->Widget.DebugId = IMAGE_ID)
#else
#define IMAGE_INIT_ID(p)
#endif
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
IMAGE_OBJ * IMAGE__LockH(IMAGE_Handle h);
#define IMAGE_LOCK_H(h) IMAGE__LockH(h)
#else
#define IMAGE_LOCK_H(h) (IMAGE_OBJ *)GUI_LOCK_H(h)
#endif
/*********************************************************************
*
* Module internal data
*
**********************************************************************
*/
extern IMAGE_PROPS IMAGE__DefaultProps;
/*********************************************************************
*
* Private functions
*
**********************************************************************
*/
void IMAGE__SetWindowSize(IMAGE_Handle hObj);
void IMAGE__FreeAttached (IMAGE_Handle hObj, int LeaveTimer);
#endif // GUI_WINSUPPORT
#endif // IMAGE_PRIVATE_H
/*************************** End of file ****************************/