
you can use at framework to send/recv data in socket API example: see examples\tcp_through_module_based_at_socket project: see board\TencentOS_tiny_EVB_MX_Plus\KEIL\tcp_through_module_based_at_socket
91 lines
2.3 KiB
C
91 lines
2.3 KiB
C
/*----------------------------------------------------------------------------
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* Tencent is pleased to support the open source community by making TencentOS
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* available.
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*
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* Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
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* If you have downloaded a copy of the TencentOS binary from Tencent, please
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* note that the TencentOS binary is licensed under the BSD 3-Clause License.
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*
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* If you have downloaded a copy of the TencentOS source code from Tencent,
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* please note that TencentOS source code is licensed under the BSD 3-Clause
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* License, except for the third-party components listed below which are
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* subject to different license terms. Your integration of TencentOS into your
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* own projects may require compliance with the BSD 3-Clause License, as well
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* as the other licenses applicable to the third-party components included
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* within TencentOS.
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*---------------------------------------------------------------------------*/
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#include "tos_k.h"
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#include "tos_at_socket_prv.h"
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#include "sal_module_wrapper.h"
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static socket_ctl_t socket_ctl_table[SOCKET_CTL_MAX] = { 0 };
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int socket_id_sanity_check(int id)
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{
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if (id < 0 ||
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id >= TOS_COUNT_OF(socket_ctl_table) ||
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!socket_ctl_table[id].is_taken) {
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return K_FALSE;
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}
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return K_TRUE;
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}
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int socket_id_set_sanity_check(int id)
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{
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if (!socket_id_sanity_check(id)) {
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return K_FALSE;
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}
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if (socket_ctl_table[id].fd == -1) {
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return K_FALSE;
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}
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return K_TRUE;
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}
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int socket_id_alloc(void)
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{
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int i = 0;
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socket_ctl_t *the_ctl;
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for (i = 0; i < TOS_COUNT_OF(socket_ctl_table); ++i) {
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the_ctl = &socket_ctl_table[i];
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if (!the_ctl->is_taken) {
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the_ctl->is_taken = K_TRUE;
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the_ctl->fd = -1;
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return i;
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}
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}
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return -1;
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}
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void socket_id_free(int id)
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{
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socket_ctl_table[id].is_taken = K_FALSE;
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socket_ctl_table[id].fd = -1;
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}
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void socket_set_protocol(int id, sal_proto_t protocol)
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{
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socket_ctl_table[id].protocol = protocol;
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}
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sal_proto_t socket_get_protocol(int id)
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{
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return socket_ctl_table[id].protocol;
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}
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void socket_set_fd(int id, int fd)
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{
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socket_ctl_table[id].fd = fd;
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}
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int socket_get_fd(int id)
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{
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return socket_ctl_table[id].fd;
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}
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