Files
TencentOS-tiny/components/gui/STemWin/inc/GUI_BMP_Private.h
2021-01-30 11:26:41 +08:00

125 lines
5.0 KiB
C

/*********************************************************************
* Portions COPYRIGHT 2016 STMicroelectronics *
* Portions SEGGER Microcontroller GmbH & Co. KG *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V5.32 - Graphical user interface for embedded applications **
All Intellectual Property rights in the Software belongs to SEGGER.
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with the following terms:
The software has been licensed to STMicroelectronics International
N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
troller products commercialized by Licensee only, sublicensed and dis_
tributed under the terms and conditions of the End User License Agree_
ment supplied by STMicroelectronics International N.V.
Full source code is available at: www.segger.com
We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : GUI_BMP_Private.h
Purpose : Private header file for GUI_BMP... functions
---------------------------END-OF-HEADER------------------------------
*/
/**
******************************************************************************
* @attention
*
* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.st.com/software_license_agreement_liberty_v2
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************
*/
#ifndef GUI_BMP_PRIVATE_H
#define GUI_BMP_PRIVATE_H
#include "GUI_Private.h"
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
#define BI_RGB 0
#define BI_RLE8 1
#define BI_RLE4 2
#define BI_BITFIELDS 3
/*********************************************************************
*
* Types
*
**********************************************************************
*/
//
// Default parameter structure for reading data from memory
//
typedef struct {
const U8 * pFileData;
} GUI_BMP_PARAM;
//
// Context structure for getting stdio input
//
typedef struct {
GUI_GET_DATA_FUNC * pfGetData; // Function pointer
U32 Off; // Data pointer
void * pParam; // Parameter pointer passed to function
} GUI_BMP_CONTEXT;
//
// Parameter structure for passing several required variables to the
// functions _DrawLine_RGB() and _DrawLine_ARGB() (in GUI_BMP_EnableAlpha.c).
//
typedef struct {
const U8 * pSrc; // Pointer to data
I32 xSrc; // Used to read data
int ySrc; // Used to read data
I32 xSize;
U32 BytesPerPixel;
tLCDDEV_Color2Index * pfColor2Index;
tLCDDEV_Index2Color * pfIndex2Color; // Used to manage bitfield conversion
LCD_API_NEXT_PIXEL * pNextPixel_API;
int x0; // Used to draw data
int y0; // Used to draw data
int x1; // Used to draw data
int y1; // Used to draw data
} GUI_DRAWLINE_INFO;
/*********************************************************************
*
* Interface
*
**********************************************************************
*/
int GUI_BMP__GetData (void * p, const U8 ** ppData, unsigned NumBytesReq, U32 Off);
int GUI_BMP__Init (GUI_BMP_CONTEXT * pContext, I32 * pWidth, I32 * pHeight, U16 * pBitCount, int * pNumColors, int * pCompression);
int GUI_BMP__ReadData (GUI_BMP_CONTEXT * pContext, int NumBytes, const U8 ** ppData, unsigned StartOfFile);
int GUI_BMP__ReadPalette(GUI_BMP_CONTEXT * pContext, int NumColors);
#endif /* GUI_BMP_PRIVATE_H */
/*************************** End of file ****************************/