Files
TencentOS-tiny/components/gui/STemWin/inc/BUTTON_Private.h
2021-01-30 11:26:41 +08:00

147 lines
4.8 KiB
C

/*********************************************************************
* Portions COPYRIGHT 2016 STMicroelectronics *
* Portions SEGGER Microcontroller GmbH & Co. KG *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V5.32 - Graphical user interface for embedded applications **
All Intellectual Property rights in the Software belongs to SEGGER.
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with the following terms:
The software has been licensed to STMicroelectronics International
N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
troller products commercialized by Licensee only, sublicensed and dis_
tributed under the terms and conditions of the End User License Agree_
ment supplied by STMicroelectronics International N.V.
Full source code is available at: www.segger.com
We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : BUTTON_Private.h
Purpose : BUTTON private header file
--------------------END-OF-HEADER-------------------------------------
*/
/**
******************************************************************************
* @attention
*
* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.st.com/software_license_agreement_liberty_v2
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************
*/
#ifndef BUTTON_PRIVATE_H
#define BUTTON_PRIVATE_H
#include "WM.h"
#include "BUTTON.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Defines
*
**********************************************************************
*/
#ifndef BUTTON_3D_MOVE_X
#define BUTTON_3D_MOVE_X 1
#endif
#ifndef BUTTON_3D_MOVE_Y
#define BUTTON_3D_MOVE_Y 1
#endif
/*********************************************************************
*
* Object definition
*
**********************************************************************
*/
typedef struct {
WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
} BUTTON_SKIN_PRIVATE;
typedef struct {
GUI_COLOR aBkColor[3];
GUI_COLOR aTextColor[3];
GUI_COLOR FocusColor;
GUI_COLOR FrameColor;
const GUI_FONT * pFont;
BUTTON_SKIN_PRIVATE SkinPrivate;
I16 Align;
I16 xPosText, yPosText;
} BUTTON_PROPS;
typedef struct {
WIDGET Widget;
BUTTON_PROPS Props;
WIDGET_SKIN const * pWidgetSkin;
WM_HMEM hpText;
WM_HMEM ahDrawObj[3];
} BUTTON_Obj;
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
#define BUTTON_INIT_ID(p) (p->Widget.DebugId = BUTTON_ID)
#else
#define BUTTON_INIT_ID(p)
#endif
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
BUTTON_Obj * BUTTON_LockH(BUTTON_Handle h);
#define BUTTON_LOCK_H(h) BUTTON_LockH(h)
#else
#define BUTTON_LOCK_H(h) (BUTTON_Obj *)GUI_LOCK_H(h)
#endif
/*********************************************************************
*
* Public data (internal defaults)
*
**********************************************************************
*/
extern BUTTON_PROPS BUTTON__DefaultProps;
extern const WIDGET_SKIN BUTTON__SkinClassic;
extern WIDGET_SKIN BUTTON__Skin;
extern WIDGET_SKIN const * BUTTON__pSkinDefault;
/*********************************************************************
*
* Private functions
*
**********************************************************************
*/
void BUTTON__SetDrawObj(BUTTON_Handle hObj, int Index, GUI_DRAW_HANDLE hDrawObj);
#endif /* GUI_WINSUPPORT */
#endif /* BUTTON_H */