155 lines
6.0 KiB
C
155 lines
6.0 KiB
C
/*********************************************************************
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* Portions COPYRIGHT 2016 STMicroelectronics *
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* Portions SEGGER Microcontroller GmbH & Co. KG *
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* Solutions for real time microcontroller applications *
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**********************************************************************
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* *
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* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
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* *
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* Internet: www.segger.com Support: support@segger.com *
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* *
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**********************************************************************
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** emWin V5.32 - Graphical user interface for embedded applications **
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All Intellectual Property rights in the Software belongs to SEGGER.
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emWin is protected by international copyright laws. Knowledge of the
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source code may not be used to write a similar product. This file may
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only be used in accordance with the following terms:
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The software has been licensed to STMicroelectronics International
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N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
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les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
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purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
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troller products commercialized by Licensee only, sublicensed and dis_
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tributed under the terms and conditions of the End User License Agree_
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ment supplied by STMicroelectronics International N.V.
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Full source code is available at: www.segger.com
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We appreciate your understanding and fairness.
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----------------------------------------------------------------------
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File : IMAGE_Private.h
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Purpose : Private IMAGE include
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--------------------END-OF-HEADER-------------------------------------
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*/
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/**
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******************************************************************************
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* @attention
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*
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* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
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* You may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.st.com/software_license_agreement_liberty_v2
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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******************************************************************************
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*/
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#ifndef IMAGE_PRIVATE_H
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#define IMAGE_PRIVATE_H
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#include "IMAGE.h"
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#include "GUI_Private.h"
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#if GUI_WINSUPPORT
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/*********************************************************************
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*
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* Private config defaults
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*
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**********************************************************************
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*/
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#ifndef IMAGE_SUPPORT_TRANSPARENCY
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#define IMAGE_SUPPORT_TRANSPARENCY WM_SUPPORT_TRANSPARENCY
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#endif
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/*********************************************************************
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*
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* Object definition
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*
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**********************************************************************
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*/
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typedef struct {
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U32 Flags;
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} IMAGE_PROPS;
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typedef struct {
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WIDGET Widget;
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IMAGE_PROPS Props;
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const void * pData; // Data pointer of the object to be drawn (Bitmap, BMP, GIF, JPEG, PNG)
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void (* pfDrawImageAt) (IMAGE_Handle hObj, int xPos, int yPos); // Object specific (Bitmap, BMP, GIF, JPEG, PNG) code
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void (* pfPaint) (IMAGE_Handle hObj); // Drawing method specific (Default, Tiled, Magnified) code
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void (* pfGetImageSize)(IMAGE_Handle hObj, int * pxSize, int * pySize); // Returns the image size of the attached item
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void (* pfOnTimer) (IMAGE_Handle hObj); // Timer function for animated images (currently only animated GIFs are supported)
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U32 FileSize;
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//
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// Data items used by IAMGE_GIF.c
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//
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int NumImages; // Number of (sub)images
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int CurrentImage; // Image index used for animated images
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GUI_TIMER_HANDLE hTimer; // Timer used for animated images
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//
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// Data items used by IAMGE_DTA.c
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//
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GUI_BITMAP Bitmap; // Bitmap structure
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GUI_LOGPALETTE Palette; // Palette structure
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//
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// Data items used by Image_...Ex() - functions
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//
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void * pVoid; // Void pointer passed to GetData() function
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GUI_GET_DATA_FUNC * pfGetData; // Pointer to GetData() function
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//
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// Data items used if memory devices are available and IMAGE_CF_MEMDEV has been set
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//
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#if GUI_SUPPORT_MEMDEV
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GUI_MEMDEV_Handle hMem;
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#endif
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} IMAGE_OBJ;
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/*********************************************************************
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*
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* Macros for internal use
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*
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**********************************************************************
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*/
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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#define IMAGE_INIT_ID(p) (p->Widget.DebugId = IMAGE_ID)
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#else
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#define IMAGE_INIT_ID(p)
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#endif
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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IMAGE_OBJ * IMAGE__LockH(IMAGE_Handle h);
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#define IMAGE_LOCK_H(h) IMAGE__LockH(h)
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#else
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#define IMAGE_LOCK_H(h) (IMAGE_OBJ *)GUI_LOCK_H(h)
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#endif
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/*********************************************************************
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*
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* Module internal data
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*
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**********************************************************************
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*/
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extern IMAGE_PROPS IMAGE__DefaultProps;
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/*********************************************************************
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*
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* Private functions
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*
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**********************************************************************
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*/
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void IMAGE__SetWindowSize(IMAGE_Handle hObj);
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void IMAGE__FreeAttached (IMAGE_Handle hObj, int LeaveTimer);
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#endif // GUI_WINSUPPORT
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#endif // IMAGE_PRIVATE_H
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/*************************** End of file ****************************/
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