167 lines
6.8 KiB
C
167 lines
6.8 KiB
C
/*********************************************************************
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* Portions COPYRIGHT 2016 STMicroelectronics *
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* Portions SEGGER Microcontroller GmbH & Co. KG *
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* Solutions for real time microcontroller applications *
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**********************************************************************
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* *
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* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
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* *
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* Internet: www.segger.com Support: support@segger.com *
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* *
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**********************************************************************
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** emWin V5.32 - Graphical user interface for embedded applications **
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All Intellectual Property rights in the Software belongs to SEGGER.
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emWin is protected by international copyright laws. Knowledge of the
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source code may not be used to write a similar product. This file may
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only be used in accordance with the following terms:
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The software has been licensed to STMicroelectronics International
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N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
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les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
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purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
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troller products commercialized by Licensee only, sublicensed and dis_
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tributed under the terms and conditions of the End User License Agree_
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ment supplied by STMicroelectronics International N.V.
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Full source code is available at: www.segger.com
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We appreciate your understanding and fairness.
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----------------------------------------------------------------------
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File : SPINBOX_Private.h
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Purpose : Private SPINBOX include
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--------------------END-OF-HEADER-------------------------------------
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*/
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/**
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******************************************************************************
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* @attention
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*
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* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
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* You may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.st.com/software_license_agreement_liberty_v2
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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******************************************************************************
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*/
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#ifndef SPINBOX_PRIVATE_H
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#define SPINBOX_PRIVATE_H
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#include "SPINBOX.h"
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#include "EDIT.h"
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#include "GUI_Private.h"
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#if GUI_WINSUPPORT
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/*********************************************************************
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*
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* Private config defaults
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*
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**********************************************************************
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*/
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/*********************************************************************
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*
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* Object definition
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*
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**********************************************************************
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*/
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typedef struct {
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WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
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} SPINBOX_SKIN_PRIVATE;
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typedef struct {
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GUI_COLOR aButtonBkColor[3]; // Button background color for the states (disabled, pressed, unpressed).
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GUI_COLOR aButtonUpperColor[3]; // Upper color for the button states (disabled, pressed, unpressed).
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GUI_COLOR aButtonLowerColor[3]; // Lower color for the button states (disabled, pressed, unpressed).
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GUI_COLOR aButtonOuterColor[3]; // Outer color for the button states (disabled, pressed, unpressed).
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GUI_COLOR aTriangleColor[3]; // Color of the triangle for the button states (disabled, pressed, unpressed).
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GUI_COLOR aBkColor[2]; // Background color for the states (enabled, disabled).
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GUI_COLOR aTextColor[2]; // Text color for the states (enabled, disabled).
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I32 Min; // Minimum allowed value.
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I32 Max; // Maximum allowed value.
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U16 Step; // Value will be increased/decreased by this amount when a button is clicked.
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U16 ButtonSize; // Size of the button depending on the orientation.
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U8 Edge; // Buttons reside on the left or right edge of the widget.
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SPINBOX_SKIN_PRIVATE SkinPrivate; // Structure containing a pointer to the used DrawSkin-function.
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} SPINBOX_PROPS;
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typedef struct {
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WIDGET Widget;
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SPINBOX_PROPS Props;
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const WIDGET_SKIN * pWidgetSkin;
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EDIT_Handle hEdit;
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GUI_TIMER_HANDLE hTimer;
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I8 TimerButton;
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I8 LastButton;
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I8 NoAction;
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U8 State; // Pressed state
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} SPINBOX_OBJ;
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/*********************************************************************
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*
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* Macros for internal use
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*
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**********************************************************************
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*/
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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#define SPINBOX_INIT_ID(p) (p->Widget.DebugId = SPINBOX_ID)
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#else
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#define SPINBOX_INIT_ID(p)
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#endif
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#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
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SPINBOX_OBJ * SPINBOX_LockH(SPINBOX_Handle h);
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#define SPINBOX_LOCK_H(h) SPINBOX_LockH(h)
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#else
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#define SPINBOX_LOCK_H(h) (SPINBOX_OBJ *)GUI_LOCK_H(h)
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#endif
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#define SPINBOX_BUTTON_NONE -1
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#define SPINBOX_BUTTON_0 0
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#define SPINBOX_BUTTON_1 1
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#define SPINBOX_TIMER_ID 1234
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/*********************************************************************
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*
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* Private function prototypes
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*
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**********************************************************************
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*/
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void SPINBOX__ApplyProps (SPINBOX_Handle hObj, SPINBOX_SKINFLEX_PROPS * const * ppProps);
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void SPINBOX__DrawBk (SPINBOX_Handle hObj, GUI_COLOR Color);
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void SPINBOX__GetButtonRect (SPINBOX_Handle hObj, GUI_RECT * pButtonRect, U8 ButtonIndex);
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void SPINBOX__GetButtonRectEx(SPINBOX_Handle hObj, WIDGET_ITEM_DRAW_INFO * ItemInfo);
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int SPINBOX__GetDefaultMax (void);
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int SPINBOX__GetDefaultMin (void);
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/*********************************************************************
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*
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* Module internal data
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*
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**********************************************************************
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*/
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/*********************************************************************
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*
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* Public data (internal defaults)
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*
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**********************************************************************
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*/
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extern SPINBOX_PROPS SPINBOX__DefaultProps;
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extern const WIDGET_SKIN SPINBOX__SkinClassic;
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extern WIDGET_SKIN SPINBOX__Skin;
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extern const WIDGET_SKIN * SPINBOX__pSkinDefault;
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#endif // GUI_WINSUPPORT
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#endif // SPINBOX_PRIVATE_H
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/*************************** End of file ****************************/
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