Files
TencentOS-tiny/components/gui/STemWin/inc/SPINBOX_Private.h
2021-01-30 11:26:41 +08:00

167 lines
6.8 KiB
C

/*********************************************************************
* Portions COPYRIGHT 2016 STMicroelectronics *
* Portions SEGGER Microcontroller GmbH & Co. KG *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2015 SEGGER Microcontroller GmbH & Co. KG *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V5.32 - Graphical user interface for embedded applications **
All Intellectual Property rights in the Software belongs to SEGGER.
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with the following terms:
The software has been licensed to STMicroelectronics International
N.V. a Dutch company with a Swiss branch and its headquarters in Plan-
les-Ouates, Geneva, 39 Chemin du Champ des Filles, Switzerland for the
purposes of creating libraries for ARM Cortex-M-based 32-bit microcon_
troller products commercialized by Licensee only, sublicensed and dis_
tributed under the terms and conditions of the End User License Agree_
ment supplied by STMicroelectronics International N.V.
Full source code is available at: www.segger.com
We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : SPINBOX_Private.h
Purpose : Private SPINBOX include
--------------------END-OF-HEADER-------------------------------------
*/
/**
******************************************************************************
* @attention
*
* Licensed under MCD-ST Liberty SW License Agreement V2, (the "License");
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.st.com/software_license_agreement_liberty_v2
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************
*/
#ifndef SPINBOX_PRIVATE_H
#define SPINBOX_PRIVATE_H
#include "SPINBOX.h"
#include "EDIT.h"
#include "GUI_Private.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Private config defaults
*
**********************************************************************
*/
/*********************************************************************
*
* Object definition
*
**********************************************************************
*/
typedef struct {
WIDGET_DRAW_ITEM_FUNC * pfDrawSkin;
} SPINBOX_SKIN_PRIVATE;
typedef struct {
GUI_COLOR aButtonBkColor[3]; // Button background color for the states (disabled, pressed, unpressed).
GUI_COLOR aButtonUpperColor[3]; // Upper color for the button states (disabled, pressed, unpressed).
GUI_COLOR aButtonLowerColor[3]; // Lower color for the button states (disabled, pressed, unpressed).
GUI_COLOR aButtonOuterColor[3]; // Outer color for the button states (disabled, pressed, unpressed).
GUI_COLOR aTriangleColor[3]; // Color of the triangle for the button states (disabled, pressed, unpressed).
GUI_COLOR aBkColor[2]; // Background color for the states (enabled, disabled).
GUI_COLOR aTextColor[2]; // Text color for the states (enabled, disabled).
I32 Min; // Minimum allowed value.
I32 Max; // Maximum allowed value.
U16 Step; // Value will be increased/decreased by this amount when a button is clicked.
U16 ButtonSize; // Size of the button depending on the orientation.
U8 Edge; // Buttons reside on the left or right edge of the widget.
SPINBOX_SKIN_PRIVATE SkinPrivate; // Structure containing a pointer to the used DrawSkin-function.
} SPINBOX_PROPS;
typedef struct {
WIDGET Widget;
SPINBOX_PROPS Props;
const WIDGET_SKIN * pWidgetSkin;
EDIT_Handle hEdit;
GUI_TIMER_HANDLE hTimer;
I8 TimerButton;
I8 LastButton;
I8 NoAction;
U8 State; // Pressed state
} SPINBOX_OBJ;
/*********************************************************************
*
* Macros for internal use
*
**********************************************************************
*/
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
#define SPINBOX_INIT_ID(p) (p->Widget.DebugId = SPINBOX_ID)
#else
#define SPINBOX_INIT_ID(p)
#endif
#if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
SPINBOX_OBJ * SPINBOX_LockH(SPINBOX_Handle h);
#define SPINBOX_LOCK_H(h) SPINBOX_LockH(h)
#else
#define SPINBOX_LOCK_H(h) (SPINBOX_OBJ *)GUI_LOCK_H(h)
#endif
#define SPINBOX_BUTTON_NONE -1
#define SPINBOX_BUTTON_0 0
#define SPINBOX_BUTTON_1 1
#define SPINBOX_TIMER_ID 1234
/*********************************************************************
*
* Private function prototypes
*
**********************************************************************
*/
void SPINBOX__ApplyProps (SPINBOX_Handle hObj, SPINBOX_SKINFLEX_PROPS * const * ppProps);
void SPINBOX__DrawBk (SPINBOX_Handle hObj, GUI_COLOR Color);
void SPINBOX__GetButtonRect (SPINBOX_Handle hObj, GUI_RECT * pButtonRect, U8 ButtonIndex);
void SPINBOX__GetButtonRectEx(SPINBOX_Handle hObj, WIDGET_ITEM_DRAW_INFO * ItemInfo);
int SPINBOX__GetDefaultMax (void);
int SPINBOX__GetDefaultMin (void);
/*********************************************************************
*
* Module internal data
*
**********************************************************************
*/
/*********************************************************************
*
* Public data (internal defaults)
*
**********************************************************************
*/
extern SPINBOX_PROPS SPINBOX__DefaultProps;
extern const WIDGET_SKIN SPINBOX__SkinClassic;
extern WIDGET_SKIN SPINBOX__Skin;
extern const WIDGET_SKIN * SPINBOX__pSkinDefault;
#endif // GUI_WINSUPPORT
#endif // SPINBOX_PRIVATE_H
/*************************** End of file ****************************/